[VERSN2]
unlock_memory all
speedreflect auto

if file_exists absolute LANGUAGES\ENGLISH.BIN
	do
		append _Strings\English_install.end 
	else
	// do nothing
end

if directory_exists absolute CARS\R50
do // nothing
else
create_folder absolute CARS\R50
end

if collection_exists FRONTEND\FRONTB.LZC TPKBlocks DEFAULT
do
bind_textures synchronize Frontend\FrontB.lzc TPKBlocks DEFAULT _Textures\FrontendTextures
else
bind_textures synchronize Frontend\FrontB.lzc TPKBlocks FRONTENDTEXTURES _Textures\FrontendTextures
end

move_file synchronize relative absolute "_Main\CARS\R50\GEOMETRY.BIN" CARS\R50\GEOMETRY.BIN
move_file synchronize relative absolute "_Main\CARS\R50\TEXTURES.BIN" CARS\R50\TEXTURES.BIN
move_file synchronize relative absolute "_Main\CARS\R50\VINYLS.BIN" CARS\R50\VINYLS.BIN
move_file synchronize relative absolute "_Main\scripts\UnlimiterData\R50.INI" scripts\UnlimiterData\R50.INI

import synchronize GLOBAL\GLOBALB.LZC DBModelParts "_CarParts\DBMODELPARTS.BIN"
import synchronize GLOBAL\GLOBALB.LZC CarTypeInfos "_CarParts\CAR.BIN"
import synchronize GLOBAL\GLOBALB.LZC Collisions "_CarParts\COLLISIONS.BIN"
import synchronize GLOBAL\GLOBALB.LZC SlotOverrides "_CarParts\Spoiler.BIN"

end